The one verb, as era 1 plays it: three frames of a shadow play, the cut-out each puts on the sheet, what dye does to it, how the children and the dockhands answer it, what it pays as it wears out, and who else there is to play to.
The heron. Three frames and a held beat. The beat on the last frame is the whole joke, and it is the first thing the game teaches about timing.
One structure for all five eras: an ordered list of frames, a light, a venue and an audience. Era 1 fills the image and the beat and nothing else.
| Instrument | Shadow puppets |
|---|---|
| Light | Oil flame |
| Venue | Shadow stage |
| Audience | Children at the quay |
| Frames | 3, 7.45 s in all |
| A beat | 0.7 s |
| The lamp catching | 1 s before the first frame |
| A frame change | 1.3 s: one board lifts off, the next comes in |
| The gulp | 0.75 s into the last frame, 0.45 s long |
Each cut-out is drawn from the same table the game bakes the puppet from (view/shapes.ts), to one scale, seen as the sheet sees it.
Every puppet the tray holds, drawn to one scale from the same table. She starts with the heron's three; the puppet bench across the water cuts the rest from a hide and a charcoal, in this order craft by craft, and the bench's dye pad dyes them black one black dye at a time, in the order given. A strip is three of them, and each brings its own beat and note to its frame.
| Puppet | Cut-out | Subject | Mood | Beat | Note | From | Dyed |
|---|---|---|---|---|---|---|---|
| reeds, still | heron | animals | wonder | 2 · 1.4 s | 294 Hz | the heron's show | from the start |
| heron stoops | heronstoop | animals | fright | 1 · 0.7 s | 440 Hz | the heron's show | from the start |
| heron with the fish | heronfish | the comic | laughter | 3 · 2.1 s | 196 Hz | the heron's show | from the start |
| fish | fish | animals | wonder | 1 · 0.7 s | 330 Hz | the bench, craft 1 | black dye 3 |
| goat | goat | the comic | laughter | 2 · 1.4 s | 247 Hz | the bench, craft 1 | black dye 1 |
| fisherman | fisherman | work | instruction | 2 · 1.4 s | 262 Hz | the bench, craft 2 | black dye 2 |
| boat | boat | far places | wonder | 3 · 2.1 s | 220 Hz | the bench, craft 2 | black dye 4 |
| storm | storm | disaster | fright | 2 · 1.4 s | 185 Hz | the bench, craft 3 | — |
| wreck | wreck | disaster | fright | 2 · 1.4 s | 165 Hz | the bench, craft 3 | — |
Dyed hide stops the lamp's light, so its shadow is black and hard near the flame. Undyed hide lets some through, so its shadow is grey and soft all round, with the linen showing through it. A dyed frame's third of the wonder is ×1.65, and dyeing a puppet in a strip makes the strip new again. The goat on the sheet, both ways, from KEY.stage.throw:
One row per subject and mood a puppet plays, one for the joke and one for the end. The crowd reads its pose from the row; nothing about a child is written twice.
| When | Lean | Arms | Spread | Shrug | Breath | Bounce | Rock | Heard |
|---|---|---|---|---|---|---|---|---|
| animals, wonder | 0.08 rad | -0.55 rad | 0.12 rad | 0 m | 1 | — | — | — |
| animals, fright | 0.46 rad | -1.05 rad | 0.2 rad | 0 m | 1 | — | — | gasp |
| the comic, laughter | 0.4 rad | -1.35 rad | 0.06 rad | 0.05 m | 0 | — | — | — |
| work, instruction | 0.3 rad | -0.8 rad | 0.02 rad | 0 m | 1 | — | — | — |
| far places, wonder | -0.06 rad | -0.75 rad | 0.34 rad | 0.02 m | 0.5 | — | — | — |
| disaster, fright | -0.22 rad | -2.2 rad | -0.12 rad | 0.05 m | 0.4 | — | — | gasp |
| the joke, 0.75 s into a comic frame | -0.16 rad | -1.1 rad | 0.12 rad | 0 m | 1 | 0.04 m × 11/s | 0.16 rad | laugh |
| the end, on their feet | -0.1 rad | -2.85 rad | 0.37 rad | 0 m | 1 | 0.13 m × 7.5/s | — | cheer |
They stand behind the children from the show after her first paid strip of her own. One row per subject they want; at any other frame they fold their arms and a few walk off, back once the show is over.
| When | Lean | Arms | Spread | Bounce | Rock | Heard |
|---|---|---|---|---|---|---|
| work, instruction | 0.3 rad | -2.8 rad | 0.5 rad | 0.03 m × 6/s | — | shout |
| disaster, fright | 0.38 rad | -2.9 rad | 0.6 rad | 0.04 m × 8/s | — | shout |
| the comic, laughter | -0.14 rad | -0.8 rad | 0.12 rad | 0.04 m × 9/s | 0.28 rad | guffaw |
| any other frame: 3 walk off until the end | -0.1 rad | -1.45 rad | -0.6 rad | — | — | grumble |
| the end | -0.05 rad | -2.7 rad | 0.3 rad | 0.05 m × 6.5/s | — | shout |
Each audience pays its seats times its match, times what one of its seats pays in each currency (the audiences table below). Wonder alone is multiplied by the novelty. Coins keep an old show worth running; wonder is what runs out, and wonder is the only thing that opens a district. The rows here are the children's.
| Base | 8 seats × 1 coins, × 0.6 wonder |
|---|---|
| Match | subject and mood → ×1.4 |
| Novelty | 1.00, down 0.08 a show to 0.20 |
| Reset | any change to the frame list |
| Dye | a dyed frame's third of the wonder ×1.65 |
| Coins decay | no |
| Night | Novelty | Coins | Wonder |
|---|---|---|---|
| 1 | 1.00 | 11 | 11 |
| 2 | 0.92 | 11 | 10 |
| 3 | 0.84 | 11 | 9 |
| 4 | 0.76 | 11 | 8 |
| 5 | 0.68 | 11 | 8 |
| 6 | 0.60 | 11 | 7 |
| 7 | 0.52 | 11 | 6 |
| 8 | 0.44 | 11 | 5 |
| 9 | 0.36 | 11 | 4 |
| 10 | 0.28 | 11 | 3 |
| 11 | 0.20 | 11 | 2 |
| 12 | 0.20 | 11 | 2 |
Every audience wants some subjects and one mood. Era 1's slice plays to those with a seat's pay, each from the paid shows of her own it comes after: the children at the quay from the start, the dockhands after her first. The rest come with the districts.
| Audience | Era | Seats | A seat pays | Comes after | Wants | Mood | Where | Note |
|---|---|---|---|---|---|---|---|---|
| Children at the quayplayed now | 1 | 8 | 1 coins, 0.6 wonder | 0 | animals, the comic | laughter | The Reedbank steps, then wherever the show goes | Pay almost nothing and come back every single night. They are the novelty meter with a face. |
| Dockhandsplayed now | 1 | 20 | 1.5 coins, 0 wonder | 1 | work, disaster, the comic | laughter | The Slip, after the ships are unloaded | Want to see their own job on the screen. The first audience that pays properly. |
| The temple | 1 | 40 | the sacred, the dead | reverence | Above the Reedbank | Pays best and asks what the show is for. Refusing them costs coins and buys wonder. | ||
| The fairground crowd | 2 | 60 | disaster, the dead, far places | fright | Glassmakers' Slip | Came to be frightened. The phantasmagoria was built for them. | ||
| The guild | 3 | 25 | work, the news | instruction | Clockwork Lane | Will pay to be shown how a thing moves. Turns a trick into a commission. | ||
| The gentry | 4 | 30 | far places, the dead | wonder | Above Silver Quay | Pay for portraits of themselves first and only later for a show. | ||
| The whole street | 5 | 300 | the news, the comic, disaster, far places | wonder | The Arcade | Everyone at once, which has never happened before. This is what the palace is for. |
| What the show hits | Factor |
|---|---|
| subject and mood | ×1.4 |
| subject only | ×1.1 |
| mood only | ×0.9 |
| neither | ×0.6 |
Subjects: animals, work, disaster, the sacred, the comic, far places, the dead, the news. Moods: wonder, fright, laughter, reverence, instruction.
The same frame list, edited by a UI that gains a half each era instead of being thrown away.
| Era | Editor | Fills | A show it makes |
|---|---|---|---|
| 1 | A tray of puppets, dragged into a strip of three | image, beat | The heron3 frames, 6 beats · Shadow puppets · Shadow stage · Children at the quay |
| 2 | A tray of painted slides, dragged into a strip of six | image, beat | The drowned crew5 frames, 14 beats · Painted slides · Phantasmagoria room · The fairground crowd |
| 3 | Twelve cels, drawn or bought, dropped into numbered slots | image, beat | The hammer12 frames, 12 beats · Twelve-frame strips · Praxinoscope theatre · The guild |
| 4 | The strip, plus a map pin for where the plates were exposed | image, beat, spot | The horse, taken from life12 frames, 12 beats · Plates, then a battery of them · Zoopraxiscope gallery · The guild |
| 5 | Walk the camera to the spot, turn it, cue the cast, crank | everything | The ferry1 frame, 1 beats · The film camera · Nickelodeon · The whole street |