cinema-world · design bible

Objects

Every node, station and venue that has to exist as a model, grouped by the era it first stands on the map in. This is the modelling queue.

91 objects across five eras, of which 12 are built: era 1, the batch that proved the pipeline. Each is one .glb out ofblender/cinema-world/era1/, and its icon is a render of that same model, so a shop icon can never show something the world does not.

Read from an isometric camera at phone size. A station is recognised by its silhouette and by what is piled on its output pad, never by a label.

The queue

EraNodesStationsVenuesTotal
1. ShadowsThe Reedbank57113
2. GlassGlassmakers' Slip413219
3. TurningClockwork Lane312116
4. SilverSilver Quay316221
5. CelluloidThe Arcade415322

Era 1 — Shadows

A river mouth at dusk. Clay banks, flax in the shallows, one ferry, the sea beyond.

Era 2 — Glass

A working slipway where ships land sand and kelp. Kilns, a fairground, gulls.

Era 3 — Turning

A lane of workshops behind a paper mill, opening onto a racetrack.

Era 4 — Silver

Chemists, a row of portrait studios, the customs house, the long quay, and a racetrack at its edge.

Era 5 — Celluloid

Electric streets, a converted shop, and the ground the picture palace will stand on.